Deep Reality is an interactive VR experience that aims to lower heart and respiration rate by subtle, almost imperceptible light flickering, sound pulsations and slow movements of underwater creatures.
Our goal is to improve relaxation by unconsciously influencing the body sig- nals of the user by passively displaying audio-visual cues that are synchro- nized with a slower frequency of the user’s heart and breathing rate, as well as lighting changes of the environment that reflect brain wave activity asso- ciated with relaxation. We monitor brain activity in real-time using the Muse flexible EEG headband and electrodermal activity (EDA) using an Empatica E4 wristband and dynamically adapt the virtual experience.
Amores, Judith, Anna Fuste, and Robert Richer. “Deep Reality: Towards Increasing Relaxation in VR by Subtly Changing Light, Sound and Movement Based on HR, EDA, and EEG.” Extended Abstracts of the 2019 CHI Conference on Human Factors in Computing Systems. 2019.
Fernandez, Judith Amores, et al. “Deep reality: an underwater VR experience to promote relaxation by unconscious HR, EDA, and brain activity biofeedback.” ACM SIGGRAPH 2019 Virtual, Augmented, and Mixed Reality. 2019. 1-1.